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The event will run in Term 3 from 12 Aug - 16th Sept (Week 4-8)

You'll receive a Class Pack before it starts containing simple pedometers for

all students if you wish, a wall map and a few surprises too!

By participating in the Zespri Young and Healthy Virtual Adventure, you could win
some great prizes too; 

  • a Super Fun Day at your school for everyone to enjoy,

  • a new pair of ASICS sport shoes for the whole class (several to be won),

  • and loads of other goodies.

In Term 2, 3 or 4 we can visit your class or whole school to;

  • run our fun "check-in's", or;

  • run an interactive session on any of the healthy topics included in the program e.g drinking plenty of water, getting a good night of sleep, or why being active is SO important for every single one of us, no matter whether we play sport or not, or;

  • show you how to get the best from participating in the program, and;

  • help you get whanau involved.

Virtual Adventure Avatars crossing a street
An avatar and Ardie Savea in the miner's huts in Arrowtown

Entry is FREE for schools / kura
in Aotearoa / New Zealand.

The ripple effect of the program creates healthier habits at home.......

"Me and my family continue to do lots of little challenges together at home. We try and see who makes the healthier lunch, who drinks the most water and who does the most steps in a day.  It is really funny because my mum and dad are so competitive between them. I love it when we play more games together to increase our steps."  - Mackenzie, Pukete School

Why get involved?

Kaiako tell us they love it because:

  • it's easy to run and makes a real difference to the activity levels of learners, and having a shared goal as a class helps teamwork and develops relationships between tamariki who may otherwise not interact,

  • it is inclusive as there are so many ways to contribute points to the class target - some tamariki get more active, some focus on eating more fruit and vege's or drinking more water, or reducing their screen time,

  • they notice improved mood, focus and tamariki encouraging each other to practice healthy habits,

  • it encourages their learners to be more independently active during their breaks and outside of school,

  • it fits with play-based or Healthy Active Learning initiatives,

  • it increases motivation in fitness and PE,

  • it can be used in all other areas of the curriculum such as maths and literacy.

Tamariki tell us; 

  • they love creating their own avatars and "visiting" places they've never seen, around the world,

  • they get more active because they can contribute to their class team goal in any way they wish, whether it's walking, playing or their team sport,

  • they talk to their whanau about what  they are doing and get them involved too,

  • they swap leisure time on their devices for outside, activity time instead,

  • they drink more water and eat more fruit and veges,

  • they have loads of fun with their classmates.

By combining an engaging online interface, motivation and encouragement from some of Aotearoa's most respected sporting stars along with a dose of fun, teamwork, and friendly competition, the Zespri Young and Healthy Virtual Adventure is having a positive effect on the lives of children across the country with over 150,000 children taking part to date..

To personalise their experience, students build their own unique avatars and then embark on a virtual tourism adventure from Madagascar to New York.  To earn points that contribute to moving their class around the virtual course they increase their daily steps and time spent being active, and also gain bonus distance by recording other healthy behaviours like; ​

  • eating fruit and veges,

  • choosing water as their main drink,

  • sleeping well,

  • minimising leisure screen time and more.

About the Zespri Young and Healthy Virtual Adventure

As their class reaches each destination, they are rewarded with a video featuring their unique avatars exploring the location they are "visiting“ and learning from and interacting with our inspiring ASICS Ambassadors; Ardie Savea, Ameliaranne Ekenasio and Kane Williamson.


These learning based rewards help create intrinsic motivation, further assisting the development of lifelong skills and habits.


Rather than just a few lessons, the Zespri Young and Healthy Virtual Adventure runs over 5 weeks, which gives enough time for children to immerse themselves in the fun learning elements and most importantly take action in the real world, so they experience first-hand the positive feeling of the impact of all their small daily actions combined. 

To further embed the behaviours, the Zespri Young and Healthy Virtual Adventure is supported throughout the year, with "check-ins", mini-challenges and loads of activities to do during class breaks and at home with whanau, adding to the impact and ripple effect into the wider community.

The pilot of the activity challenge was evaluated by the University of New South Wales and found;

  • The program had a positive impact on the physical activity of students during the Challenge period, 

  • Teachers reported that the Challenge was a great opportunity to motivate students to become more physically active,

  • Doing more physical activities, becoming fit and feeling healthier were identified by the students themselves as some of the things they liked the best about the Challenge.

Teachers also noted improved attendance and the event facilitated positive social behaviours by promoting teamwork and encouraging student relationships and we see these themes coming through in feedback from students, teachers and whanau participating in the Zespri Young and Healthy Virtual Adventure.

In addition, teachers and whanau report that they notice that increased activity levels continue after the event.

Useful Resources and Tools

Download Userguide


How to Earn Points

Young and Healthy How to Earn Points - billingual

Pedometer Setup

Points Tracking Sheet

Young and healthy Points Tracking

Counting Steps (without a pedometer)

Favourite Steps without a Pedometer

How to Earn Points (Te Reo Māori)

Young and Healthy How to Earn Points - Te Reo Maori

Course Details

Course Details
(Te Reo Māori)

Young and healthy Course Details Fact Files_Page_1
Young and Healthy Course Details te reo Maori_Page_1

Invite Parents to get involved 

It’s great to engage parents in the event, and we have a section on the website just for them with a userguide they can download to help their child get the most out of the event.

Here is a quick explanation you can pop into an email or on your Facebook page:

"Our class will be participating in the Zespri Young and Healthy Virtual Adventure. It’s a fun program that takes us around the world guided by ASICS Ambassadors Ardie Savea, Kane Williamson and Ameliaranne Ekenasio and encourages activity, drinking plenty of water, and other simple daily actions to support health and wellbeing. For more about the event and how you can support us and get involved please go to and check out the 'For Parents' section.".

Worksheets & Activities

Zespri Interesting Facts

NUTRITION: The daily Scoop
Zespri - Nutrition: The daily Scoop
VITAMIN C: means vitality
Zespri - VITAMIN C: means vitality
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Young & Healthy Trust 2019 | Zespri Younf & Healthy Virtual Adventure

The Zespri Young and Healthy Virtual Adventure uses a unique digital platform to engage tamariki in a fun way, inspiring and encouraging them to make healthy choices.


Phone: +64 275760133

Registered Charity: 12345-67

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